Coordinated by the University of La Tuscia - Viterbo, Italy, the project ensures the sustainability of the Grundtvig project with the same name, which was carried out between 2012-2014 (https://l2lbyte.wordpress.com/). If the first project used the opportunity to explore innovative methods of teaching a foreign language through the use of original and authentic material in each partner country (information related to traditions, customs, music and traditional dances which operated effectively using information technology to provide students/ learners the chance to put to work all skills and abilities perfecting a manner close to nature what we call generic "education"), the current project aims to update theoretical and practical teaching and learning approaches and active methods.
The partnership, formed in 2012 based on a geographical balance among EU members, continues the experience of L2LbyTE with old partners and with new ones, in an attempt to make a transfer of expertise in two-way, so the results of the project to be better than in 2014. the 9 partners covering seven European countries (Limburg University College Leuven - Belgium, the University of La Tuscia, Viterbo - Italy IISS Sciascia's Bufalino, Erice - Italy Agrupamento of Escolas Tomaz Pelayo, Santo Tirso - Portugal, Hellenic Culture Centre Santorini - Greece, Shared Enterprise CIC - UK, Vuf - Denmark, Technical College in Constanta - Romania and Economic College ION GHICA Targoviste, Romania) in order to enhance the acquisition of knowledge in various fields, exploiting the innovative resources. The target group consists of adult learners who are interested to develop their skills of communication. At the same time, however, the project is not focused on teaching English or a specific area. L2LbyTe2 methodology can be applied to any learning topic from science to practice creating funky spaces for entertainment and so on.
The challenges of the new L2LbyTe2 are questions whose answer we hope to be shared in the festival of adult learning skills that will be held at the end of the project, in Italy - University La Tuscia: • What is a clip knowledge? When using a clip knowledge? • How can we evaluate adult education? • What can we create transmedia story? What channels will we use? Transmedia as we face the challenge of integrating different media platforms so the experience of learning to be a consistent?
Project activities (creating an online learning course, a guide with teaching and learning materials and organizing a festival of adult learning abilities) will be screened in terms of approaches taken by each partner, as follows: • P1 - the perspective of the student, the learner • P2 - ALICE perspective • P3 - evaluation of intergenerational learning • P4 - intergenerational learning • P5 - authentic learning • P6 - authentic learning • P7 - family literacy • P8 - transformational learning • P9 - digital learning L2Lbyte2 has taken as approach the theoretical results of other European projects, in particular: • VINTAGE who developed self-assessment tools online for key skills in communication www.openeducationeuropa.eu • TALES that developed "story as a learning mechanism" - http://www.storiesforlearning.eu • ALICE (adult learning through creative experiences between generations) • Aquaduct, who exploited learning through practical projects. At the same time, considering the ideas of Sugata Mitra, the well-known researcher, the learning organization in the autonomous, L2LbyTe reiterates the objective of developing skills using information technology in learning with confidence that ICT will become for each person the key that opens all the doors of learning and which will give owners the satisfaction of fulfilling a permanent curiosity that is knowledge.